The process is addictive and satisfying as players have a bigger impact on New Providence. Using explosives produces explosion orbs that makes their rockets and grenades much more powerful. Elsewhere, driving and competing in races improves the type of vehicles and abilities available to players. At first, players can pick up small objects but as they gather more strength orbs, players will be able to pick up cars and boulders. Picking up barrels and tossing them at enemies produces strength orbs. When I hit level 1, I could do an air dash, which helped tremendously.īy performing actions related to each stat, players can spawn orbs and boost the abilities. At the beginning, I could barely finish an agility race, but as I collected more agility orbs, my character moved faster and jumped higher. The game does an excellent job of making players feel powerful as they work through the campaign. From the outset, they can head toward the tower and try to defeat the big bad on their own, but it will be harder because agents won’t be powered up and the defenses will be stronger.īy speed running the game, players will miss an important part of “Crackdown 3” - the progression. Technically, players don’t have to beat Niemand’s lieutenants. What’s notable is that the defeat of each enemy hurts the defenses of Terra Nova’s main tower that dominates the landscape. It’s a format that mimics games such as “Tom Clancy’s Ghost Recon Wildlands.” Players systemically take out different parts of Terra Nova’s outfit, which weakens the organization.
![crackdown 3 playable characters crackdown 3 playable characters](https://i.ytimg.com/vi/Xf6fTahmdkI/maxresdefault.jpg)
![crackdown 3 playable characters crackdown 3 playable characters](https://i.ytimg.com/vi/6OoWdg2b8ZM/maxresdefault.jpg)
They’ll have to battle a corporation called Terra Nova, which controls every aspect of the locale and exploits it for nefarious purposes.Īs the agent, players will have to take down Terra Nova’s leader, Elizabeth Niemand, and her lieutenants who control logistics, security, industry and transportation around the city. Players take on the role of an agent (They can choose from several including one that’s based on Terry Crews.) that descend on a city called New Providence. After playing a few hours of the third entry, the project captures the feel of the original.